Référence D’emploi: CA_EN_6_919740_1424139

Posté sur 05 January 2022
Vancouver, British Columbia
Type de Contrat
Contrat temporaire

Job Description

The Producer is responsible for managing one or more multidisciplinary teams composed of artists, designers, and engineers and working directly with the Production Directors to drive features to completion. A key component of this role is to manage the critical dependencies between the groups and solve issues. As part of the Production team, you will be expected to help create and foster a collaborative, inclusive, and high performing work environment. As a Producer, you will create production roadmaps based on backlogs and partner with product owners to establish sprint and milestone goals. You will execute against this plan by working with the leadership team to prioritize deliverables, manage risks, react quickly to challenges, report weekly status, and evaluate their group against deliverable completion and quality success criteria.

Typical Day in the Role

  • Milestone planning, execution, dependency management, and evaluation of priorities
  • Communicating goals to the team and motivating them to execute on time and at a high-quality level
  • Proactive risk management and mitigation
  • Creating, updating, and presenting status and information to the project leadership team
  • Identifying task-related processes to improve efficiency
  • Providing regular capacity plan updates
  • Focusing on project development with an emphasis on team empowerment
  • Years of experience required:

  • Games experience strongly preferred, especially experience working with multi-disciplinary teams.
  • Experience managing teams through at least two game phases (Pre Pro, Production, Finaling)
  • You are customer obsessed and have a desire to provide the best experience to our content creators and our players
  • You are comfortable working in modern project management methodologies (Agile, Scrum, Waterfall, Kanban, etc)
  • You are excited to work closely with designers, engineers, and content creators with a focus on empowering the team to problem-solve
  • We're looking for experience shipping at least 1 title in a role outside of QA. Candidates need experience working with cross functional, cross disciplinary teams
  • Degrees or certifications required:

    B.A. is not required but a plus

    3 Must have Skills

    1. General Game Producer experience (2-4 years) across disciplines

    2. Experience managing teams through at least two game phases (Pre Pro, Production, Finaling)

    3. Shipped at least one AAA game

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